Tag Archive for shonen jump

Extra Jam 4 – One Piece AX Industry Panel (60.5)

Here’s a special Extra Jam episode while we gather our thoughts about Anime Expo and San Diego Comic Con. July is super busy for us! This panel was hosted by members of Viz’s Shonen Jump, featuring the manga translator along with representatives from Funimation, Toei Animation, and Bandai Namco Games. So stay for the info, and if you can stomach it, we’ve also got the Q&A recorded, too! Be sure to check the gallery below if you are listening to the MP3 Feed. This audio was provided by our friends from Shonen Jump. Read more

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Extra Jam 3 – 3D’s and Shonen Jump (54.5)

Recorded at the beginning of the year while Weekly Shonen Jump was on break, Dennis is joined by Dominic from Animanga Podcast and Diego from Dropping the X Podcast to talk about some of our favorite weekly manga titles during the 2013 publication. We’ve got things that we’ve liked, lots of rants as well, and some general catching up with each other. Hope you enjoy some banter, because this is the LONGEST episode we’ve released so far (and hopefully the last time it’ll reach nearly 4 hours in length). Enjoy this special Extra Jam episode! Read more

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Episode 50 – Big Apple, 3AM

It’s episode 50! Woohoo! Didn’t think we’d make it this far, but so happy we did. On this episode, Dennis and Kate are joined by Viz Media’s Amy as we recap our adventures at New York Comic Con. It was extra special for this convention since there was a major promotion with Ranma 1/2. We’ve got creeper and sexist stories happening at NYCC (boo), lots of fun times with awesome people (yay), and what has to be our longest conversation about food ever. Oh, and let’s throw in some One Piece adventuring, too. Because it’s been a while. Episode 50 is a go! Read more

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Episode 46 – Comic Con…Deal With It

Guardians of the Galaxy

Ah yes, the infamous San Diego Comic Con. We meet again. The most popular of conventions that we attend is also the one we are afraid of the most before it starts. There’s so much prep time for it that sometimes you almost have to force yourself to have fun. Luckily, this year was not the case for us, and fun was had by all! Join Dennis and Kate as they give a quick recap of all their Avatar universe related adventures (no, not the blue cats) along with dealing with exclusives, a pirate ship adventure, and a great story that took years in the making for a friend. Episode 46 is a go! Read more

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Shonen Jump Alpha is now Weekly Shonen Jump

January 30, 2012–Shonen Jump Alpha launches for North America, bringing six very popular titles from Japan’s Weekly Shonen Jump to a legal, digital format. There were two caveats with this launch: there were only six titles, and there was a two week delay from Japan. But now, the Alpha days have passed. It’s a new era for the Shonen Jump brand and Viz Media. Shonen Jump Alpha will become the new digital Weekly Shonen Jump as of January 21, 2013. Read more

Suupaa Kaizoku at Yaoi Con 2012

Hey there, folks! Our next convnetion we’re attending is Yaoi Con at the Westin Hotel in Long Beach. It’s an 18+ convention due to the mature content, but that doesn’t mean you can’t have fun! We are hosting two panels: “Surviving Masquerade” on Sunday at 11am and “Let’s Start a Podcast” on Sunday at 2pm. And speaking of masquerade, we’re also guest judges! The lovely folks from Viz Media donated some amazing prizes, so if you’re going and competing, best of luck to you!

And if you aren’t in the area but are heading to New York, stop by New York Comic Con and visit our friends from Viz, Shonen Jump, and the One Piece Podcast!

SJA – Barrage, We Hardly Knew Ye

Hi there folks, if you’re wondering why the Shonen Jump Alpha impressions have been missing, it’s because I have not had that much time to actually write them out. As much as I enjoy typing, I don’t always have the time between what I do every day. So now, the SJA articles will be monthly instead of the attempted weekly. I’ll be recapping the month in the series stories with a few spotlight stories here and there on certain ones every now and then. Unfortunately, this one will be a little more somber, as we go through the very short-lived Barrage. I’ve never seen an attempted weekly series end after just sixteen chapters before. While I don’t read as much manga as some of you or people I know, I would still like to attempt to go over what could possibly have happened to cause the series to end this way.

Barrage started in the first June 2012 issue of Shonen Jump Alpha. It was poised to become the next popular manga after the ending of Bakuman. From Kouhei Horikoshi who is a self-described American comics fan, Barrage tells the story of Astro, a homeless street urchin who takes care of other orphaned kids and somehow assumes the identity of Barrage, the prince of the planet. Now, I know that you’re thinking that it’s very similar to The Prince and the Pauper, and I thought the same thing, too. But that all gets thrown out within the opening chapter. The prince turns out to be not very likable and killed off to boot. I assumed there would’ve been a future reveal where the prince didn’t actually die, but we now know that we’ll never get that story. It started off very interesting, though. So what happened that made it get cancelled so quick?

I can’t say that I’m familiar with the author’s previous work. From some internet research, his work before Barrage was called Oumagadoki Doubutsuen, also known as Oumagadoki Zoo.  I’ve never read it, but it was also a short serialization in Jump, just barely lasting a year. The art style was pretty interesting, and much like its successor, it was an adventure/battle story, that time featuring a rabbit as the main character.

I feel that Barrage just suffered for being too much of the same, for both Japanese and American audiences. Bakuman was quite well regarded for both being a completely different idea and a very compelling story. Fans of something that intelligent and that unique are not exactly going to be won over by another battle manga. There could’ve been so much more for the adventure start with Barrage, and instead it felt like a typical fantasy RPG opening. While I thought the art style was great, the pacing of the story never really drew me in. And with so much more popular adventure/battle manga out there like the “big three” of One Piece, Naruto,  and Toriko, there’s no way that Barrage would’ve been able to live up to an already crowded market. The author said he was a fan of American comics, too. Unfortunately, I feel that there isn’t as big of a crossover between manga fans and comic book fans raised on Marvel & DC.

Could Barrage have succeeded somehow? Of course it could have, but a lot of the reasons are something that just can’t be changed. Sure, you can throw out reasons like “Well if the story is better” or “If it was just more interesting.” Yeah, not that easy to elaborate. Characters could’ve had more development, but it’s possible the editor was wanting to save that development for later. The early action could’ve served as a possible means of drawing a Western audience simultaneously. Barrage could have also succeeded in a different magazine like Shonen Sunday. Maybe even a monthly instead of a weekly. Unfortunately, we’ll never get to see the author’s true vision for the full story of Barrage. All that we can do is hope that his next work finds more success.

Barrage has been replaced by Cross Manage, where a high school boy who isn’t comfortable around girls ends up becoming the manager for his school’s girl lacrosse team.

–Dennis “Ichnob”

Episode 21 – Comic KHAAAAN! & Anniversary

Cosplay Jam Album Cover

It’s the (belated) one year anniversary of Cosplay Jam! On this episode, we recap our Comic Con adventures which entail a lot of…wait for it…waiting in line. Ugh. But fret not! There’s still lots of fun to be had. We went to the Community Panel, Korra Panel, Firefly Panel, played lots of video games, got some cool free stuff, and most importantly, helped promote One Piece with some free ice cream thanks to the fine folks over at Shonen Jump! So grab your decoder rings and quote the oath, because episode 21 is a go!

00:00:00 Introduction
00:01:31 Keith’s First Comic Con Experience
00:08:31 Keith’s Exhibit Hall Adventures
00:14:28 Other Stories from Comic Con
00:22:19 Korra Panel
00:28:08 Voice Actor Talk
00:30:54 Videogames at Comic Con
00:30:27 One Last Korra Bit
00:35:30 Firefly 10th Anniversary Reunion
00:43:35 Panels Online and Hype Trains
00:47:01 Team JUMP
00:50:27 Life Post Comic Con
01:01:50 Dennis at Dragon*Con Last Year
01:04:28 Kate & Diana at Andrew WK
01:08:54 Diversity Panels & Prism Comics
01:10:53 Final Thoughts and Cosplay Jam’s Future
01:13:44 Business Time

Don’t forget to visit our Facebook page for more photos of the Korra panel for you intrepid cosplayers, and please vote for what tutorial/tip you want to see next on an upcoming episode.

Special thanks to Viz Media and everyone at Team Jump, Funimation, and the fine folks at San Diego.

Subscribe AND review on iTunes: http://itun.es/iS73Qm || Visit: www.skcosplay.com || Like: www.facebook.com/skcosplay || Follow: www.twitter.com/skcosplay || Watch: www.youtube.com/skcosplay || Ask: cosplayjam@skcosplay.com

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Episode 19 – The AX Games We Play

Cosplay Jam Album CoverOne huge convention down, one more to go. Join the nearly FULL Suupaa Kaizoku Cosplay crew as we talk about Anime Expo, and how ESPN’s X Games interfered (but not really). We also talk about the new cosplay we made for the convention, interacting with the awesome crew from TEAM JUMP, a not so stellar masquerade, and more! Oh, and don’t mind those popping noises in the background…we recorded this on July 4. AMERICA! Episode 19 is a go! All right all right…

00:00 Introduction
01:31 AX-Games Expectations
08:25 Overcrowded Much?
14:30 Differences from Last Year
24:45 Animanga Podcast and SSAA Podcast
25:32 SK’s New Cosplay
38:51 More Cosplay Next Time
40:47 Masquerade
57:45 Business Time

Don’t forget to meet us at the One Piece Ice Cream Truck at San Diego Comic Con: Saturday, July 14, 5th Ave Pier behind Hall H, 3PM – ?

Want more Anime Expo panel talk? Head on to our friends at the Animanga Podcast and SSAA Podcast, the Ass-Backwards Anime Podcast: www.animangapodcast.com & www.ssaapodcast.com

Twitter Follow mentions: @animangapodcast, @pwngoatjunkie, @ssaapodcast, @shonenjump

Subscribe on iTunes: http://itun.es/iS73Qm || Like: www.facebook.com/skcosplay || Follow: www.twitter.com/skcosplay || Watch: www.youtube.com/skcosplay || Ask: cosplayjam@skcosplay.com

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Shonen Jump Alpha Double! – 06/11/2012 & 06/18/2012

TorikoBleach

 

That’s right folks, we have a double issue review thanks to convention and podcasting delays. Not going to do these in their normal SJA order since they are different in both issues, so we’ll just go alphabetically.

Barrage 2 & 3

The Little Prince – Interesting character quirks in chapter two. I wasn’t expecting Tiamat to be weak to girls like Yamcha in Dragon Ball. And Jino’s fear of Prince Barrage makes her spout “I’m sorry, please don’t hit me!” So if you thought that the prince was cooler than Astro, female servant punishment tells you otherwise.  I did like that they just went gung-ho for the “Barrage is now Astro” reveal. I assumed it would’ve taken longer, so glad to be wrong in this case. The forshadowed surprise attack did help keep me interested. And will you look at that, Astro gets to keep his promise to the kids as long as he gets to be the prince and save the world. So, anyone taking bets as to when Barrage comes back from the dead?

The Prince’s Job – So the important thing is that Jino wasn’t just introduced as fodder character. Glad she’s safe, but even though she know’s it’s Astro and not Barrage, she still acts the same way (trauma). Now Astro gets to see the world outside of the castle, as he and Tiamat are sent to deal with some bandits. Astro regrets being away from his family so soon, but soon learns of the hardships these villagers face. When the villagers attack, Astro just rushes in, though he doesn’t have any real battle experience besides the previous two chapters. I enjoyed that Tiamat being a soldier took out everyone of the fodder villains while Astro took on this week’s big bad. Also, Tiamat can shoot out his blade. Neat. And who’s the guy that wants to boil the bandit?!  We end with Tiamat agreeing to teach Astro the ways of the for-I mean how to wield the Orgue.

Bleach 493 & 494

Light of Happiness -Quilge transforms and just obliterates Ayon. He also takes is left arm for himself. What? The arrancar try to hide Chad and Inoue along with themselves, but he quickly cuts down their barrier and begins to absorb them. Ichigo comes in for the rescue naturally, and already figures out how to stop the absorption process. Back in Soul Society, looks like the quincies took the first move.

The Closing Chapter Part One – Really nice colorspread of the Soul Society captains. Anyway, pillars of fire sprout all over Soul Society. Soldiers gather at the base of the pillars to meet the enemy, but many are taken out very easily. The invading group is revealed to be the Stern Ritter (and why am I not suprised that there’s a token attractive girl in the group). Seven minutes in the attack, and over 1000 soul reapers already dead. And of course, last panel featuring Ichigo just to say that he’s in this chapter.

Naruto 587 & 588

Nine O’Clock – We get an easy to understand explanation of how the Izanami works to get the infinite loop status along with the reasons of developing it. Itachi used it on Kabuto because he saw his former self in Kabuto and wanted to change him. Kabuto still does not grasp what is going on and remains trapped in the technique. On the outskirts of battle, Kabuto’s childhood friend Urushi remembers him and wishes for his safe return home.

Burden of a Kage – Itachi will now stop the Edo Tensei, destroying himself and the other ninja zombies. In the meantime, the Five Kage are struggling against Madara’s minions. Stamina is a key issue, and Tsunade’s ability is greatly draining hers. As she falters, the Raikage loses focus for an instant and is caught by Madara. Tsuchikage is able to save him from defeat in the nick of time. Pretty intense battle moments, and a great combination attack counter. But Madara has a final trick up his sleeve: the Perfect Susano’o. Will Itachi make it in time?

Nura: Rise of the Yokai Clan 203 & 204

Eve of Attack – Rikuo is concerned about Aotabou and Kurotabou’s situation with the Chubu yokai. Rikuo’s friends arrive and are surprised to find Yura there, along with other onmyoji. They discuss the status of Abe no Seimei along with his perception by the world. Kuro and Ao return, which means it’s time for Rikuo’s night parade to take off.

Ressurection – Now we see Nue’s night parade, which consists not of just yokai, but demons as well. And before Rikuo can set off for battle, it seems that his mom wants to have a heart to heart talk with him. At the same times, we get glimpses of Gitsune wondering what will happen when she meets Nue. Rikuo’s mother tells him of a village of half yokai where her father now rests. Rikuo vows to visit once this battle is finally over. It seems that we’re heading on towards the home stretch/final battle for Nura. Think two Shonen Jump series will end in the same year? It could happen.

One Piece 668 & 669

Pirate Alliance – The final “From the Decks of the World” cover story showcasing Whitebeard and Ace’s graves. Someone was kind enough to place the newspaper of Luffy along with some sake for Ace. And all this time, I thought his name was “Portgas” and here it’s “Portgaz.” Luffy quickly agrees to join Law’s pirate alliance, surprising the rest of the crew. While they are at first against it, it seems flattery gets Luffy everywhere. To make good on their alliance, Law swaps back their bodies…except for Nami. Lots of great gags here, including Robin, Chopper’s aftermath, and Nami’s remorse. Law gets more than he bargained for as Luffy makes these demands not part of the alliance, but Usopp does a great job of explaning and making Law see that it’s no use to argue. First, Law gets a new Chopper hat, but instead he gets a Chopper sword charm. It’s funny how Luffy just casually says that besides him, Zoro and Sanji can use haki on his crew. While the Marines charge in to Caesar’s lab, Caesar himself gives orders to release his gruesome creature, simply known as Slime. That is definitely not a Pokémon.

Commence Operation – Oh look, Team Zoro is still alive. Who would’ve guessed? (Everyone did.) So what exactly happened? Well, this flashback will help! The Yeti brothers knock them out with gas and break the ground beneath them to fall onto ice spikes. Before Zoro loses consciousness, he cuts the spike plateau allowing them to fall (still far) down onto the snow. Before they get captured by Caesar’s men, Sanji revives and makes quick work of them. Back in the present, they find the samurai! He’s not just stuck there because he’s freezing. It seems that his torso has fallen into the lake. The three agree to help and after that, Sanji wants to challenge him to a duel. Before they reach the lake, the run into what they think is a mountain. Caesar explains that Slime is the manifestation of the chemical weapon that destroyed Punk Hazard. Back at the lab, the Marines continue to struggle (well, mostly just Tashigi struggling with Smoker’s abilities). And Law somehow uses his powers to transport himself and Chopper to the back door entrance trying to sneak in. But of course, you can’t sneak when Luffy is about, as he, Franky, and Robin come crashing the party.

Toriko 188 & 189

Decisive Battle at Chowlin Temple – Master Chin hurriedly flies back to Chowlin Temple to stop Chiyo’s rampage. Turns out Otake’s stabbing was from a Revival Knife, a taboo art. Thank goodness, because it’s not like Komatsu hasn’t nearly died often enough in this series. Arriving, Master Chin prepares to go all out and isolates his battle with Chiyo to the air. I was not expecting her to get the upper hand so fast, especially not with the first attack. But Toriko arrives, and now he’s a Super Saiyan?

Master of Honoring Food – With Toriko’s arrival, Master Chin uses his techniques to create a spoon dome, further isolating his battle with Chiyo. Glad that his appearance didn’t change for more than a chapter length. Being able to honor the food, Toriko easily takes care of the golem, and not even using his full strength. The spoon dome opens, but Master Chin falls.

Rurouni Kenshin: Restoration 2

The Fight Merchant – Looks like Kanryu has hired a lot of people to take out the legendary Battousai. Though, instead of going together, they draw straws to decide the order. At the Kamiya dojo, we discover that Kaoru can’t cook, even though she’s been learning from Kenshin. The first opponent arrives and disrupts their breakfast, demolishing the door with just his fist. He introduces himself as Sagara Sanosuke, the fight merchant (of course, fans of the original will simply shorten this to Sano). Challenging Kenshin, his fists swing but do not connect. It seems that Kenshin will not really fight him since he’s not there to hurt Kaoru and Yahiko, or take the dojo. But after revealing the Two Layers strike and issuing promise to obey one command should he lose, Kenshin agrees to the fight. Sano goes to break the sword, but Kenshin disrupts the technique by striking Sano with both his sword and scabbard. With the fight done, a mysterious figure appears, and discovers that Kenshin no longer kills. Could he be the next opponent? Fulfilling the promise of the duel, Kenshin requests that Sano use his strength to help people. Looks like Sano will be staying at the dojo. And we get another mysterious figure in shadows at the end?